Devuelve el input del teclado ingresado este frame. (Read Only)
Sólo los caracteres ASCII están contenidos en inputString
.
The string can contain two special characters which should be handled:
Character "\b"
represents backspace.
Character "\n"
represents return or enter.
using UnityEngine; using System.Collections;
public class ExampleScript : MonoBehaviour { public GUIText gt;
void Start() { gt = GetComponent<GUIText>(); }
void Update() { foreach (char c in Input.inputString) { if (c == '\b') // has backspace/delete been pressed? { if (gt.text.Length != 0) { gt.text = gt.text.Substring(0, gt.text.Length - 1); } } else if ((c == '\n') || (c == '\r')) // enter/return { print("User entered their name: " + gt.text); } else { gt.text += c; } } } }