Version: 5.3
public Object LoadAsset (string name);

설명

Loads asset with name from the bundle.

Prior to version 5.0, users could fetch individual components directly using Load. This is not supported anymore. Instead, please use LoadAsset to load the game object first and then look up the component on the object.


public Object LoadAsset (string name, Type type);

설명

Loads asset with name of a given type from the bundle.

Prior to version 5.0, users could fetch individual components directly using Load. This is not supported anymore. Instead, please use LoadAsset to load the game object first and then look up the component on the object.


public T LoadAsset (string name);

설명

Loads asset with name of type T from the bundle.

Prior to version 5.0, users could fetch individual components directly using Load. This is not supported anymore. Instead, please use LoadAsset to load the game object first and then look up the component on the object.