Version: 2023.2
Recommended, default, and supported texture formats, by platform
Mipmaps introduction

Mipmaps

A mipmap level is a version of a texture with a specific resolution. Mipmap levels exist in sets called mipmaps. Mipmaps can speed up rendering operations and reduce rendering artifacts in situations where the GPU renders a texture at less than its full resolution.

本节包含以下信息:

页面 描述
Mipmaps introduction An introduction to mipmaps in Unity.
The Mipmap Streaming system Information about a feature that lets you control how Unity loads mipmaps.
The Mipmap Streaming system API How to use C# scripts to extend the basic functionality of the Mipmap Streaming system.
Streaming Controller component Information about this component, which is part of the Mipmap Streaming system.
Recommended, default, and supported texture formats, by platform
Mipmaps introduction