When your package is ready and you want to publish it to the Asset Store, you need to submit it for review before Unity can approve it for publication:
Open the Asset Store Publisher portal, and navigate to the Packages tab.
从 Package Status 下拉菜单中选择 Draft。
单击要提交的资源包的链接。
此时会显示 Create new package 页面,其中包含您的资源包信息。
您可以填写 Package Detail 和 Metadata & Artwork 部分。如果需要帮助,请参阅创建新的资源包草案中的说明
在 Package upload 部分下,单击 Edit 以设置有关资源包质量的信息,比如构建平台、Editor 版本、兼容的渲染管线以及任何其他资源依赖项。
或者,可以单击 Remove 从资源包草案中删除上传的资源。这种情况下,需要重新上传资源包的资源。
Under the Review section, click Preview in Asset Store to preview how your package will look in the Asset Store after publication. You can also preview the URLs under Public links.
在 Submit package for approval 部分下:
选中 Auto publish 表示您希望该资源包在获得 Unity 批准后立即出现在 Asset Store 中。
选中 I own the rights to sell these assets 复选框。
单击 Submit 开始批准流程。
A dialog appears that asks you to confirm whether you want to submit your package. The Asset Store team will consider whether to publish your package. You can give information to help evaluate your package, such as the reason for publication or what you fixed (in the case of an upgrade).
Enter your message to the Asset Store team, such as “You will need to download an X asset to be able to fully test this asset” or “You need to use High Definition Render Pipeline to test this asset.”
Select OK to complete your submission or Cancel to stop the submission process.
When you select OK, a message appears that lets you know you whether you submitted your package successfully (Version submitted.) or not (An error has occurred, with a list of issues to fix).
Note: The Asset Store team will take at least 5 business days to analyze your submission. If you don’t hear back after a month or longer, contact the Unity support team.
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