UI Renderer is a rendering system built directly on top of Unity’s graphics device layer that you can use to generate visual content.
Topic | 描述 |
---|---|
Generate 2D visual content | Understand the Mesh API, the Vector API, and the types of graphics that you can create with the Vector API. |
Create a pie chart in the Editor and runtime UI | Use the Vector API to create a pie chart. |
Use Vector API to create a radial progress indicator | Use the Vector API to create a radial progress indicator custom control and add the custom control in a runtime UI. |
Use Mesh API to create a radial progress indicator | Use the Mesh API to create a radial progress indicator custom control and add the custom control in a runtime UI. |
Parallel tessellation | Perform tessellation in parallel to improve performance and efficiency when you deal with large meshes. |