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Class TimestampNameComponent

NameComponent that adds a UTC timestamp to the path.

Inheritance
object
NameComponent
TimestampNameComponent
Inherited Members
NameComponent.prefix
NameComponent.suffix
NameComponent.Reset()
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: Unity.Simulation
Assembly: Unity.Simulation.Core.dll
Syntax
[Serializable]
public class TimestampNameComponent : NameComponent

Constructors

TimestampNameComponent()

Default Constructor

Declaration
public TimestampNameComponent()

TimestampNameComponent(string, string, int, TimerSource)

Constructor to pass in the affixes.

Declaration
public TimestampNameComponent(string prefix = "", string suffix = "", int digitsOfPrecision = 0, TimerSource timerSource = TimerSource.UnixEpoch)
Parameters
Type Name Description
string prefix

This will be prepended to the output from this NameComponent

string suffix

This will be appended to the output from this NameComponent

int digitsOfPrecision

Number of digits of precision to use for the timer's string representation

TimerSource timerSource

Type of time data to retrieve from the timer

Fields

digitsOfPrecision

Specifies the number of digits of precision for the string representation.

Declaration
public int digitsOfPrecision
Field Value
Type Description
int

timerSource

Specifies the timer to use, which allows you to specify the time source.

Declaration
public TimerSource timerSource
Field Value
Type Description
TimerSource

Methods

Generate(string, bool)

Returns the current UTC timestamp.

Declaration
public override string Generate(string path, bool modify = true)
Parameters
Type Name Description
string path

Base path used to generate a new path.

bool modify

If false, the NameComponent will not modify its state. This is equivalent to Reset() followed by Generate().

Returns
Type Description
string

The path component generated by this NameComponent

Overrides
NameComponent.Generate(string, bool)
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