docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class DXTimeLogger

    Tracks simulation and wall time, and periodically outputs to log.

    Inheritance
    object
    DXTimeLogger
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Simulation
    Assembly: solution.dll
    Syntax
    [Obsolete("Obsolete msg -> TimeLogger (UnityUpgradable)", true)]
    public static class DXTimeLogger
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)