docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class ExitPlaymode

    Utility class that shuts down the SDK when exiting playmode.

    Inheritance
    object
    ExitPlaymode
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Simulation
    Assembly: solution.dll
    Syntax
    [InitializeOnLoad]
    public static class ExitPlaymode
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)