Class ExitPlaymode Utility class that shuts down the SDK when exiting playmode. Inheritance object ExitPlaymode Inherited Members object.ToString() object.Equals(object) object.Equals(object, object) object.ReferenceEquals(object, object) object.GetHashCode() object.GetType() object.MemberwiseClone() Namespace: Unity.Simulation Assembly: solution.dll Syntax [InitializeOnLoad] public static class ExitPlaymode