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Class FileProducer

File write utility class that reports data written to the manager for uploading.

Inheritance
object
FileProducer
Inherited Members
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: Unity.Simulation
Assembly: Unity.Simulation.Core.dll
Syntax
public static class FileProducer

Methods

Write(string, Array, bool, bool)

Write the data to the file system and inform the consumers for uploading it to the cloud.

Declaration
public static bool Write(string path, Array data, bool uploadSynchronously = false, bool isArtifact = true)
Parameters
Type Name Description
string path

Full path to the file.

Array data

An array of data

bool uploadSynchronously

boolean indicating if the upload needs to happen synchronously.

bool isArtifact

A flag indicating if the data being written is an artifact or not.

Returns
Type Description
bool

boolean indicating if the write was successful

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