Class ContinuousEvents
Continuous Events class for creating and updating events that measure some metric at a frequency and aggregate over a period.
Inherited Members
Namespace: Unity.Simulation
Assembly: solution.dll
Syntax
public static class ContinuousEvents
Methods
Name | Description |
---|---|
AddEvent(Event) | Add an event to be measure according to its frequency. |
Create(string, float, float, EventCollectionDelegate) | Create a continuous event at a particular frequency, aggregated over a period. |
DefaultDispatchDelegate(Event) | The default dispatcher, which just logs to the console. |
RemoveEvent(Event) | Removes an event from being collected. |