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  • Unity.Simulation
    • AggregatedSample
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    • ArrayCast
    • ArrayUtilities
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Class ArrayUtilities

Utility class for converting Array types from one type to another without copying.

Inheritance
object
ArrayUtilities
Inherited Members
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: Unity.Simulation
Assembly: Unity.Simulation.Core.dll
Syntax
public static class ArrayUtilities

Methods

Allocate<T>(int)

Declaration
public static T[] Allocate<T>(int length)
Parameters
Type Name Description
int length
Returns
Type Description
T[]
Type Parameters
Name Description
T

Cast<T>(Array)

Casts an input array to type T if supported by the cast map.

Declaration
public static T[] Cast<T>(Array array)
Parameters
Type Name Description
Array array

Input array to be casted.

Returns
Type Description
T[]

Array of type T.

Type Parameters
Name Description
T

Cast type.

Count<T>(T[])

Returns actual count of a casted array.

Declaration
public static int Count<T>(T[] array)
Parameters
Type Name Description
T[] array

Input casted array

Returns
Type Description
int

Actual count of a casted array

Type Parameters
Name Description
T

Cast type.

In This Article
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