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Class Timer

Timer class for abstracting elapsed time from various sources.

Inheritance
object
Timer
Inherited Members
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: Unity.Simulation
Assembly: Unity.Simulation.Core.dll
Syntax
[Serializable]
public class Timer

Constructors

Timer()

Declaration
public Timer()

Fields

timerSource

The selecter timer source. Defaults to Time.timeSinceLevelLoad.

Declaration
public TimerSource timerSource
Field Value
Type Description
TimerSource

Properties

elapsedSeconds

Returns the elapsed time from the specified timer source.

Declaration
public double elapsedSeconds { get; }
Property Value
Type Description
double
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