Class BaseDataConsumer<T>
Base class for data consumers to inherit from.
Inherited Members
Namespace: Unity.Simulation
Assembly: solution.dll
Syntax
public abstract class BaseDataConsumer<T>
Type Parameters
Name | Description |
---|---|
T |
Constructors
Name | Description |
---|---|
BaseDataConsumer() |
Fields
Name | Description |
---|---|
_keysToRemove | |
_uploadIsArtifact | |
_uploadQueue | |
_uploadsInFlight | |
kMaxSimultaneousUploads | |
kMaxUploadRetryAttempts | |
kUseConsoleLog |
Methods
Name | Description |
---|---|
Consume(object, bool, bool) | Consumes the object data. |
ConsumptionStillInProgress() | Returns true if there is any consumption in progress. |
LocalPathToObjectPath(string) | Implementation for LocalPathToObjectPath must be implemented in derived class. |
Upload(string, string, bool) | Implementation for Upload must be implemented in derived class. |
UploadAsync(Stream, string, bool) | Implementation for UploadAsync must be implemented in derived class. |
_ServiceName() |