Class ExecUtility Inheritance object ExecUtility Inherited Members object.ToString() object.Equals(object) object.Equals(object, object) object.ReferenceEquals(object, object) object.GetHashCode() object.GetType() object.MemberwiseClone() Namespace: Unity.Simulation Assembly: solution.dll Syntax public static class ExecUtility Methods Name Description Execute(string, string, params string[])