Interface IDataProduced
Interface for consuming data. Consumers must implement this, and return true from Initialize if the consumer is able/desired to operate.
Namespace: Unity.Simulation
Assembly: solution.dll
Syntax
public interface IDataProduced
Methods
Name | Description |
---|---|
Consume(object, bool, bool) | Called when data is availabl for consumption. All consumers are notified. |
ConsumptionStillInProgress() | Called on Shutdown to ask the consumer if any asynchronous requests are still being handled. |
Initialize() | Gives the consumer the opportunity to check if it can operate, and return status accordingly. Consumers that return false are not notified of data that is produced by the SDK. |