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    Struct Configuration.SimulationConfiguration

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Simulation
    Assembly: solution.dll
    Syntax
    [Serializable]
    public struct Configuration.SimulationConfiguration

    Fields

    Name Description
    app_param_id

    The app param id for this instance.

    app_param_uri

    Local path of the app param json to read.

    bearer_token

    Bearer token to use for getting signed url uploads.

    chunk_size_bytes

    The size in bytes for the buffer used to write out logs in chunks.

    chunk_timeout_ms

    The timeout in seconds for flushing the log to disk in chunks.

    current_attempt

    The attempt number for this simulation. 0 - 2

    definition_id

    The run definitio id for this run.

    execution_id

    The execution id for this run.

    heartbeat_timeout_sec

    The interval at which the heartbeat log is emitted.

    instance_id

    The instance number for this simulation. If you scheduled 10 instances, then 1 - 10

    signlynx_host

    The signed url endpoint to get signed urls for cloud agnostic uploads.

    signlynx_port

    The signed url port to use when getting signed urls for cloud agnostic uploads.

    storage_uri_prefix

    Deprecated. The storage URI when using GCS uploading.

    time_logging_timeout_sec

    The logging interval in seconds for the time logger. Time logger will log simulation time, wall time and FPS at this interval.

    Properties

    Name Description
    bucketName

    Returns the cloud storage bucket name.

    storagePath

    Returns the full cloud storage path.

    storagePathOther

    Methods

    Name Description
    GetConfig(string)

    Returns the configuration for the current simulation in progress.

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