docs.unity3d.com
  • Manual
  • Scripting API
  • Changelog
  • License
Show / Hide Table of Contents
    • AddCollectorMenuAttribute
  • Unity.Simulation
    • AggregatedSample
    • AggregationEvent
    • ArrayCast
    • ArrayUtilities
    • AsyncRequest
    • AsyncRequest.ExecutionContext
    • AsyncRequest.Result
    • AsyncRequest.State
    • AsyncRequest<T>
    • BaseDataConsumer<T>
    • BaseDataConsumer<T>.Uploadable
    • Category
    • ChunkedStream
    • ChunkedUnityLog
    • CollectorBase
    • CollectorBase.ConsumeCollectorReport
    • CollectorElement
    • CollectorsBaseEditor
    • CollectorsList
    • Configuration
    • Configuration.SimulationConfiguration
    • ContentType
    • ContinuousEvents
    • ContinuousEvents.EventCollectionDelegate
    • ContinuousEvents.EventDispatchDelegate
    • CoreProfilerUtils
    • CounterEvent
    • CounterEventData
    • DXChunkedStream
    • DXChunkedUnityLog
    • DXFile
    • DXFormat
    • DXManager
    • DXTimeLogger
    • DataCapturePaths
    • DirectoryNameComponent
    • Dispatcher
    • EventBase
    • ExecUtility
    • ExitPlaymode
    • ExtensionNameComponent
    • FileNameComponent
    • FileProducer
    • Format
    • FrameCountCondition
    • FrameLimit
    • FrameNumberNameComponent
    • ICondition
    • IDataProduced
    • IGlobalProfilerDataDispatcher
    • IgnoreCollectorAttribute
    • LabelNameComponent
    • LambdaJob
    • LambdaJob.DelegateType
    • Log
    • Log.Level
    • Manager
    • Manager.NotificationDelegate
    • Manager.TickDelegate
    • NameComponent
    • NameGenerator
    • Options
    • PackageImportTests
    • PathUtility
    • PerfStatsManager
    • PlayerResolution
    • PlayerResolutionSettings
    • ProfilerManager
    • ProfilerProperties
    • ProfilerReport
    • ProfilerSamplingEvent
    • ReportingUtils
    • Sample
    • SampleProfilerCollector
    • SequenceNameComponent
    • SequencedPathName
    • SignedURLDataConsumer
    • SimSecondsCondition
    • SimulationProfiler
    • SimulationProfilerBase
    • SimulationProfilerEditor
    • TestUtility
    • ThreadUtility
    • TimeLimit
    • TimeLogger
    • TimeScale
    • TimeScaleEditor
    • TimeUtility
    • Timer
    • TimerSource
    • TimestampNameComponent
    • WallSecondsCondition

Class TimeUtility

Inheritance
object
TimeUtility
Inherited Members
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: Unity.Simulation
Assembly: Unity.Simulation.Core.dll
Syntax
public static class TimeUtility

Fields

UnixEpoch

Declaration
public static readonly DateTime UnixEpoch
Field Value
Type Description
DateTime

Methods

TimestampUnixEpoch()

Declaration
public static int TimestampUnixEpoch()
Returns
Type Description
int
In This Article
Back to top
Copyright © 2026 Unity Technologies — Trademarks and terms of use
  • Legal
  • Privacy Policy
  • Cookie Policy
  • Do Not Sell or Share My Personal Information