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    • AddCollectorMenuAttribute
  • Unity.Simulation
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    • ThreadUtility
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Class ThreadUtility

Utility class that determines if you are running on the main thread or not.

Inheritance
object
ThreadUtility
Inherited Members
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: Unity.Simulation
Assembly: Unity.Simulation.Core.dll
Syntax
public static class ThreadUtility

Methods

IsMainThread()

Declaration
public static bool IsMainThread()
Returns
Type Description
bool
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