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Struct PlayerResolution

Inherited Members
ValueType.Equals(object)
ValueType.GetHashCode()
ValueType.ToString()
object.Equals(object, object)
object.GetType()
object.ReferenceEquals(object, object)
Namespace: Unity.Simulation
Assembly: Unity.Simulation.Core.dll
Syntax
[Serializable]
public struct PlayerResolution

Fields

height

Declaration
public int height
Field Value
Type Description
int

width

Declaration
public int width
Field Value
Type Description
int
In This Article
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