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    • AddCollectorMenuAttribute
  • Unity.Simulation
    • AggregatedSample
    • AggregationEvent
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    • ArrayUtilities
    • AsyncRequest
    • AsyncRequest.ExecutionContext
    • AsyncRequest.Result
    • AsyncRequest.State
    • AsyncRequest<T>
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    • BaseDataConsumer<T>.Uploadable
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Enum AsyncRequest.State

Flags for the _state field which holds whether or not the request has started and or has an error.

Namespace: Unity.Simulation
Assembly: Unity.Simulation.Core.dll
Syntax
[Flags]
protected enum AsyncRequest.State

Fields

Name Description
Error

Set when the request has encountered an error.

None

No flag set.

Started

Set when the request has started.

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