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Class FileNameComponent

NameComponent that produces the filename (without the extension) for the path.

Inheritance
object
NameComponent
FileNameComponent
Inherited Members
NameComponent.prefix
NameComponent.suffix
NameComponent.Reset()
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: Unity.Simulation
Assembly: Unity.Simulation.Core.dll
Syntax
[Serializable]
public class FileNameComponent : NameComponent

Constructors

FileNameComponent()

Default Constructor

Declaration
public FileNameComponent()

FileNameComponent(string, string)

Constructor to pass in the affixes.

Declaration
public FileNameComponent(string prefix = "", string suffix = "")
Parameters
Type Name Description
string prefix

This will be prepended to the output from this NameComponent

string suffix

This will be appended to the output from this NameComponent

Methods

Generate(string, bool)

Returns the filename portion (without the extension) of the base path.

Declaration
public override string Generate(string path, bool modify = true)
Parameters
Type Name Description
string path

Base path used to generate a new path.

bool modify

If false, the NameComponent will not modify its state. This is equivalent to Reset() followed by Generate().

Returns
Type Description
string

The path component generated by this NameComponent

Overrides
NameComponent.Generate(string, bool)
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