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IProperty

interface in Unity.Properties

Description

Base interface for working with properties.

This is used to pass or store properties without knowing the underlying container or value type. " IProperty_1 " Property_2

Properties

IsReadOnly Gets a value indicating whether the property is read-only or not.
Name Gets the name of the property.

Public Methods

DeclaredValueType Returns the declared value type of the property.
GetAttribute Returns the first attribute of the given type.
GetAttributes Returns all attribute of the given type.
HasAttribute Returns true if the property has any attributes of the given type.