struct in Unity.Properties
/
Implemented in:UnityEngine.PropertiesModule
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseScope for using a given set of attributes.
AttributesScope | Initializes a new instance of the AttributesScope struct assigns the given attributes to the specified target. |
Dispose | Re-assigns the original attributes to the target. |