struct in UnityEngine
/
Implemented in:UnityEngine.ParticleSystemModule
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseScript interface for the CustomDataModule of a Particle System.
See Also: ParticleSystem, ParticleSystem.customData.
enabled | Specifies whether the CustomDataModule is enabled or disabled. |
GetColor | Get a MinMaxGradient, that is being used to generate custom HDR color data. |
GetMode | Find out the type of custom data that is being generated for the chosen data stream. |
GetVector | Get a MinMaxCurve, that is being used to generate custom data. |
GetVectorComponentCount | Query how many MinMaxCurve elements are being used to generate this stream of custom data. |
SetColor | Set a MinMaxGradient, in order to generate custom HDR color data. |
SetMode | Choose the type of custom data to generate for the chosen data stream. |
SetVector | Set a MinMaxCurve, in order to generate custom data. |
SetVectorComponentCount | Specify how many curves are used to generate custom data for this stream. |