struct in UnityEngine
/
Implemented in:UnityEngine.PhysicsModule
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CloseMass-related modifiable properties of a contact pair.
Mostly useful to make a collider appear lighter to the solver than it actually is when the bodies in this contact pair have very different mass values.
inverseInertiaScale | The inverse inertia scaling that the solver should apply to the first body of this contact pair. |
inverseMassScale | The inverse mass scaling that the solver should apply to the first body of this contact pair. |
otherInverseInertiaScale | The inverse inertia scaling that the solver should apply to the second body of this contact pair. |
otherInverseMassScale | The inverse mass scaling that the solver should apply to the second body of this contact pair. |