class in UnityEngine.VFX
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CloseThis class handles the properties that you transmit to a system using a VisualEffect.SendEvent.
Lets you alter initial properties from a Spawn context.
VFXEventAttribute | The copy constructor for the VFXEventAttribute class. |
CopyValuesFrom | Copies the values from a VFXEventAttribute to the one you call this function from. |
GetBool | Use this method to get the value of a named bool property from the VFXEventAttribute. |
GetFloat | Use this method to get the value of a named float property from the VFXEventAttribute. |
GetInt | Use this method to get the value of a named integer property from the VFXEventAttribute. |
GetMatrix4x4 | Use this method to get the value of a named Matrix4x4 property from the VFXEventAttribute. |
GetUint | Use this method to get the value of a named unsigned integer property from the VFXEventAttribute. |
GetVector2 | Use this method to get the value of a named Vector2 property from the VFXEventAttribute. |
GetVector3 | Use this method to get the value of a named Vector3 property from the VFXEventAttribute. |
GetVector4 | Use this method to get the value of a named Vector4 property from the VFXEventAttribute. |
HasBool | Use this method to check if the VFXEventAttribute stores a bool with the name you pass in. |
HasFloat | Use this method to check if the VFXEventAttribute stores a float with the name you pass in. |
HasInt | Use this method to check if the VFXEventAttribute stores a integer with the name you pass in. |
HasMatrix4x4 | Use this method to check if the VFXEventAttribute stores a Matrix4x4 with the name you pass in. |
HasUint | Use this method to check if the VFXEventAttribute stores a unsigned integer with the name you pass in. |
HasVector2 | Use this method to check if the VFXEventAttribute stores a Vector2 with the name you pass in. |
HasVector3 | Use this method to check if the VFXEventAttribute stores a Vector3 with the name you pass in. |
HasVector4 | Use this method to check if the VFXEventAttribute stores a Vector4 with the name you pass in. |
SetBool | Use this method to set the value of a bool with the name you pass in. |
SetFloat | Use this method to set the value of a float with the name you pass in. |
SetInt | Use this method to set the value of an integer with the name you pass in. |
SetMatrix4x4 | Use this method to set the value of a Matrix4x4 with the name you pass in. |
SetUint | Use this method to set the value of an unsigned integer with the name you pass in. |
SetVector2 | Use this method to set the value of a Vector2 with the name you pass in. |
SetVector3 | Use this method to set the value of a Vector3 with the name you pass in. |
SetVector4 | Use this method to set the value of a Vector4 with the name you pass in. |