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DLSSDebugFeatureInfos

struct in UnityEngine.NVIDIA

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Implemented in:UnityEngine.NVIDIAModule

Description

Represents debug information for a particular DLSSContext.

Properties

execDataThe last execution data which the DLSSContext during execution. See Also: GraphicsDevice.ExecuteDLSS
featureSlotThe internal feature slot ID. You can use this feature slot as a unique identifier for DLSSCommand objects. Only use this for debugging purposes.
initDataThe init data which the DLSSContext used.
validFeatureDebug information that indicates whether the feature last execution was valid or not.