struct in UnityEngine.Rendering
/
Implemented in:UnityEngine.CoreModule
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CloseRepresents a set of visible GameObjects.
To create a RendererList, use the ScriptableRenderContext.CreateRendererList, ScriptableRenderContext.CreateShadowRendererList or ScriptableRenderContext.CreateSkyboxRendererList method.
nullRendererList | Returns an empty RendererList. |
isValid | Indicates whether the RendererList is valid or not. If the RendererList is valid, this returns true. Otherwise, this returns false. |