class in Unity.Properties
/
Implemented in:UnityEngine.PropertiesModule
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CloseUtility class around System.Type.
CanBeInstantiated | Returns if the specified type is instantiatable. |
GetRootType | Utility method to return the base type. |
GetTypeDisplayName | Utility method to get the name of a type which includes the parent type(s). |
Instantiate | Creates a new instance of the specified T. |
InstantiateArray | Creates a new instance of an array with the given count. |
SetExplicitInstantiationMethod | Sets an explicit instantiation method for the T type. |
TryInstantiate | Creates a new instance of the specified T. |
TryInstantiateArray | Tries to create a new instance of an array with the given count. |