struct in UnityEditor.Build.Player
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CloseStruct containing information on how to build scripts.
Note: this struct and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. You can install this via the Unity Package Manager.
extraScriptingDefines | User-specified preprocessor defines used while compiling assemblies. |
group | Platform group for which scripts will be compiled. |
options | Specific compiler options to use when compiling scripts. |
subtarget | Subtarget for which scripts will be compiled. |
target | Platform group for which scripts will be compiled. |