• Cinemachine
    • AxisBase
      • 필드
        • m_MaxValue
        • m_MinValue
        • m_Value
        • m_Wrap
      • 메서드
        • Validate
    • AxisState
      • 생성자
        • AxisState
      • 필드
        • Value
        • m_AccelTime
        • m_DecelTime
        • m_InputAxisName
        • m_InputAxisValue
        • m_InvertInput
        • m_MaxSpeed
        • m_MaxValue
        • m_MinValue
        • m_Recentering
        • m_SpeedMode
        • m_Wrap
      • 프로퍼티
        • HasRecentering
        • ValueRangeLocked
      • 메서드
        • Reset
        • Update
        • Validate
    • AxisState.Recentering
      • 생성자
        • Recentering
      • 필드
        • m_RecenteringTime
        • m_WaitTime
        • m_enabled
      • 메서드
        • CancelRecentering
        • CopyStateFrom
        • DoRecentering
        • RecenterNow
        • Validate
    • AxisState.SpeedMode
    • AxisStatePropertyAttribute
    • CameraState
      • 필드
        • kNoPoint
      • 프로퍼티
        • BlendHint
        • CorrectedOrientation
        • CorrectedPosition
        • Default
        • FinalOrientation
        • FinalPosition
        • HasLookAt
        • Lens
        • NumCustomBlendables
        • OrientationCorrection
        • PositionCorrection
        • PositionDampingBypass
        • RawOrientation
        • RawPosition
        • ReferenceLookAt
        • ReferenceUp
        • ShotQuality
      • 메서드
        • AddCustomBlendable
        • GetCustomBlendable
        • Lerp
    • CameraState.BlendHintValue
    • CameraState.CustomBlendable
      • 생성자
        • CustomBlendable
      • 필드
        • m_Custom
        • m_Weight
    • CinemachineBasicMultiChannelPerlin
      • 필드
        • m_AmplitudeGain
        • m_FrequencyGain
        • m_NoiseProfile
        • m_PivotOffset
      • 프로퍼티
        • IsValid
        • Stage
      • 메서드
        • MutateCameraState
        • ReSeed
    • CinemachineBlend
      • 생성자
        • CinemachineBlend
      • 프로퍼티
        • BlendCurve
        • BlendWeight
        • CamA
        • CamB
        • Description
        • Duration
        • IsComplete
        • IsValid
        • State
        • TimeInBlend
      • 메서드
        • UpdateCameraState
        • Uses
    • CinemachineBlendDefinition
      • 생성자
        • CinemachineBlendDefinition
      • 필드
        • m_CustomCurve
        • m_Style
        • m_Time
      • 프로퍼티
        • BlendCurve
    • CinemachineBlendDefinition.Style
    • CinemachineBlendDefinitionPropertyAttribute
    • CinemachineBlendListCamera
      • 필드
        • m_Follow
        • m_Instructions
        • m_LookAt
        • m_Loop
        • m_ShowDebugText
      • 프로퍼티
        • ChildCameras
        • Description
        • Follow
        • IsBlending
        • LiveChild
        • LookAt
        • State
      • 메서드
        • InternalUpdateCameraState
        • IsLiveChild
        • OnDisable
        • OnEnable
        • OnTargetObjectWarped
        • OnTransitionFromCamera
    • CinemachineBlendListCamera.Instruction
      • 필드
        • m_Blend
        • m_Hold
        • m_VirtualCamera
    • CinemachineBlenderSettings
      • 필드
        • kBlendFromAnyCameraLabel
        • m_CustomBlends
      • 메서드
        • GetBlendForVirtualCameras
    • CinemachineBlenderSettings.CustomBlend
      • 필드
        • m_Blend
        • m_From
        • m_To
    • CinemachineBrain
      • 필드
        • m_BrainUpdateMethod
        • m_CameraActivatedEvent
        • m_CameraCutEvent
        • m_CustomBlends
        • m_DefaultBlend
        • m_IgnoreTimeScale
        • m_ShowCameraFrustum
        • m_ShowDebugText
        • m_VcamUpdateMethod
        • m_WorldUpOverride
      • 프로퍼티
        • ActiveBlend
        • ActiveVirtualCamera
        • CurrentCameraState
        • DefaultWorldUp
        • IsBlending
        • OutputCamera
        • SoloCamera
      • 메서드
        • GetSoloGUIColor
        • IsLive
    • CinemachineBrain.BrainEvent
    • CinemachineBrain.BrainUpdateMethod
    • CinemachineBrain.VcamActivatedEvent
    • CinemachineBrain.VcamUpdateMethod
    • CinemachineCameraOffset
      • 필드
        • m_ApplyAfter
        • m_Offset
        • m_PreserveComposition
      • 메서드
        • PostPipelineStageCallback
    • CinemachineClearShot
      • 필드
        • m_ActivateAfter
        • m_CustomBlends
        • m_DefaultBlend
        • m_Follow
        • m_LookAt
        • m_MinDuration
        • m_RandomizeChoice
        • m_ShowDebugText
      • 프로퍼티
        • ChildCameras
        • Description
        • Follow
        • IsBlending
        • LiveChild
        • LookAt
        • State
      • 메서드
        • InternalUpdateCameraState
        • IsLiveChild
        • OnDisable
        • OnEnable
        • OnTargetObjectWarped
        • OnTransformChildrenChanged
        • OnTransitionFromCamera
        • ResetRandomization
    • CinemachineCollider
      • 필드
        • m_AvoidObstacles
        • m_CameraRadius
        • m_CollideAgainst
        • m_Damping
        • m_DampingWhenOccluded
        • m_DistanceLimit
        • m_IgnoreTag
        • m_MaximumEffort
        • m_MinimumDistanceFromTarget
        • m_MinimumOcclusionTime
        • m_OptimalTargetDistance
        • m_SmoothingTime
        • m_Strategy
        • m_TransparentLayers
      • 프로퍼티
        • DebugPaths
      • 메서드
        • CameraWasDisplaced
        • IsTargetObscured
        • PostPipelineStageCallback
    • CinemachineCollider.ResolutionStrategy
    • CinemachineCollisionImpulseSource
      • 필드
        • m_IgnoreTag
        • m_LayerMask
        • m_ScaleImpactWithMass
        • m_ScaleImpactWithSpeed
        • m_UseImpactDirection
    • CinemachineComponentBase
      • 필드
        • Epsilon
      • 프로퍼티
        • FollowTarget
        • FollowTargetGroup
        • FollowTargetPosition
        • FollowTargetRotation
        • IsValid
        • LookAtTarget
        • LookAtTargetGroup
        • LookAtTargetPosition
        • LookAtTargetRotation
        • Stage
        • VcamState
        • VirtualCamera
      • 메서드
        • MutateCameraState
        • OnTargetObjectWarped
        • OnTransitionFromCamera
        • PrePipelineMutateCameraState
    • CinemachineComposer
      • 필드
        • m_BiasX
        • m_BiasY
        • m_CenterOnActivate
        • m_DeadZoneHeight
        • m_DeadZoneWidth
        • m_HorizontalDamping
        • m_LookaheadIgnoreY
        • m_LookaheadSmoothing
        • m_LookaheadTime
        • m_ScreenX
        • m_ScreenY
        • m_SoftZoneHeight
        • m_SoftZoneWidth
        • m_TrackedObjectOffset
        • m_VerticalDamping
      • 프로퍼티
        • IsValid
        • Stage
        • TrackedPoint
      • 메서드
        • GetLookAtPointAndSetTrackedPoint
        • MutateCameraState
        • OnTargetObjectWarped
        • PrePipelineMutateCameraState
    • CinemachineConfiner
      • 필드
        • m_BoundingShape2D
        • m_BoundingVolume
        • m_ConfineMode
        • m_ConfineScreenEdges
        • m_Damping
      • 프로퍼티
        • IsValid
      • 메서드
        • CameraWasDisplaced
        • InvalidatePathCache
        • PostPipelineStageCallback
    • CinemachineConfiner.Mode
    • CinemachineCore
      • 필드
        • CameraUpdatedEvent
        • GetBlendOverride
        • GetInputAxis
        • kStreamingVersion
        • kVersionString
        • sShowHiddenObjects
      • 프로퍼티
        • BrainCount
        • Instance
        • VirtualCameraCount
      • 메서드
        • FindPotentialTargetBrain
        • GenerateCameraActivationEvent
        • GenerateCameraCutEvent
        • GetActiveBrain
        • GetVirtualCamera
        • IsLive
    • CinemachineCore.AxisInputDelegate
    • CinemachineCore.GetBlendOverrideDelegate
    • CinemachineCore.Stage
    • CinemachineDollyCart
      • 필드
        • m_Path
        • m_Position
        • m_PositionUnits
        • m_Speed
        • m_UpdateMethod
    • CinemachineDollyCart.UpdateMethod
    • CinemachineEmbeddedAssetPropertyAttribute
      • 생성자
        • CinemachineEmbeddedAssetPropertyAttribute
      • 필드
        • WarnIfNull
    • CinemachineExtension
      • 필드
        • Epsilon
      • 프로퍼티
        • VirtualCamera
      • 메서드
        • Awake
        • ConnectToVcam
        • GetAllExtraStates
        • GetExtraState
        • InvokePostPipelineStageCallback
        • OnDestroy
        • OnTargetObjectWarped
        • OnTransitionFromCamera
        • PostPipelineStageCallback
    • CinemachineExternalCamera
      • 필드
        • m_BlendHint
        • m_LookAt
      • 프로퍼티
        • Follow
        • LookAt
        • State
      • 메서드
        • InternalUpdateCameraState
    • CinemachineFixedSignal
      • 필드
        • m_XCurve
        • m_YCurve
        • m_ZCurve
      • 프로퍼티
        • SignalDuration
      • 메서드
        • GetSignal
    • CinemachineFollowZoom
      • 필드
        • m_Damping
        • m_MaxFOV
        • m_MinFOV
        • m_Width
      • 메서드
        • PostPipelineStageCallback
    • CinemachineFramingTransposer
      • 필드
        • m_AdjustmentMode
        • m_BiasX
        • m_BiasY
        • m_CameraDistance
        • m_CenterOnActivate
        • m_DeadZoneDepth
        • m_DeadZoneHeight
        • m_DeadZoneWidth
        • m_GroupFramingMode
        • m_GroupFramingSize
        • m_LookaheadIgnoreY
        • m_LookaheadSmoothing
        • m_LookaheadTime
        • m_MaxDollyIn
        • m_MaxDollyOut
        • m_MaximumDistance
        • m_MaximumFOV
        • m_MaximumOrthoSize
        • m_MinimumDistance
        • m_MinimumFOV
        • m_MinimumOrthoSize
        • m_ScreenX
        • m_ScreenY
        • m_SoftZoneHeight
        • m_SoftZoneWidth
        • m_UnlimitedSoftZone
        • m_XDamping
        • m_YDamping
        • m_ZDamping
      • 프로퍼티
        • IsValid
        • LastBounds
        • LastBoundsMatrix
        • Stage
        • TrackedPoint
      • 메서드
        • MutateCameraState
        • OnTargetObjectWarped
        • OnTransitionFromCamera
    • CinemachineFramingTransposer.AdjustmentMode
    • CinemachineFramingTransposer.FramingMode
    • CinemachineFreeLook
      • 필드
        • CreateRigOverride
        • DestroyRigOverride
        • m_BindingMode
        • m_CommonLens
        • m_Follow
        • m_Heading
        • m_Lens
        • m_LookAt
        • m_Orbits
        • m_RecenterToTargetHeading
        • m_SplineCurvature
        • m_Transitions
        • m_XAxis
        • m_YAxis
        • m_YAxisRecentering
      • 프로퍼티
        • Follow
        • LookAt
        • RigNames
        • State
      • 메서드
        • GetLocalPositionForCameraFromInput
        • GetRig
        • InternalUpdateCameraState
        • IsLiveChild
        • OnDestroy
        • OnEnable
        • OnTargetObjectWarped
        • OnTransitionFromCamera
        • OnValidate
    • CinemachineFreeLook.CreateRigDelegate
    • CinemachineFreeLook.DestroyRigDelegate
    • CinemachineFreeLook.Orbit
      • 생성자
        • Orbit
      • 필드
        • m_Height
        • m_Radius
    • CinemachineGroupComposer
      • 필드
        • m_AdjustmentMode
        • m_FrameDamping
        • m_FramingMode
        • m_GroupFramingSize
        • m_MaxDollyIn
        • m_MaxDollyOut
        • m_MaximumDistance
        • m_MaximumFOV
        • m_MaximumOrthoSize
        • m_MinimumDistance
        • m_MinimumFOV
        • m_MinimumOrthoSize
      • 프로퍼티
        • LastBounds
        • LastBoundsMatrix
      • 메서드
        • MutateCameraState
    • CinemachineGroupComposer.AdjustmentMode
    • CinemachineGroupComposer.FramingMode
    • CinemachineHardLockToTarget
      • 프로퍼티
        • IsValid
        • Stage
      • 메서드
        • MutateCameraState
    • CinemachineHardLookAt
      • 프로퍼티
        • IsValid
        • Stage
      • 메서드
        • MutateCameraState
    • CinemachineImpulseChannelPropertyAttribute
    • CinemachineImpulseDefinition
      • 필드
        • m_AmplitudeGain
        • m_DirectionMode
        • m_DissipationDistance
        • m_DissipationMode
        • m_FrequencyGain
        • m_ImpactRadius
        • m_ImpulseChannel
        • m_Randomize
        • m_RawSignal
        • m_RepeatMode
        • m_TimeEnvelope
      • 메서드
        • CreateEvent
        • OnValidate
    • CinemachineImpulseDefinition.RepeatMode
    • CinemachineImpulseDefinitionPropertyAttribute
    • CinemachineImpulseEnvelopePropertyAttribute
    • CinemachineImpulseListener
      • 필드
        • m_ChannelMask
        • m_Gain
        • m_Use2DDistance
      • 메서드
        • PostPipelineStageCallback
    • CinemachineImpulseManager
      • 프로퍼티
        • IgnoreTimeScale
        • Instance
      • 메서드
        • AddImpulseEvent
        • Clear
        • GetImpulseAt
        • NewImpulseEvent
    • CinemachineImpulseManager.EnvelopeDefinition
      • 필드
        • m_AttackShape
        • m_AttackTime
        • m_DecayShape
        • m_DecayTime
        • m_HoldForever
        • m_ScaleWithImpact
        • m_SustainTime
      • 프로퍼티
        • Duration
      • 메서드
        • ChangeStopTime
        • Clear
        • Default
        • GetValueAt
        • Validate
    • CinemachineImpulseManager.ImpulseEvent
      • 필드
        • m_Channel
        • m_DirectionMode
        • m_DissipationDistance
        • m_DissipationMode
        • m_Envelope
        • m_Position
        • m_Radius
        • m_SignalSource
        • m_StartTime
      • 프로퍼티
        • Expired
      • 메서드
        • Cancel
        • Clear
        • DistanceDecay
        • GetDecayedSignal
    • CinemachineImpulseManager.ImpulseEvent.DirectionMode
    • CinemachineImpulseManager.ImpulseEvent.DissipationMode
    • CinemachineImpulseSource
      • 필드
        • m_ImpulseDefinition
      • 메서드
        • GenerateImpulse
        • GenerateImpulseAt
    • CinemachineInputAxisDriver
      • 필드
        • accelTime
        • decelTime
        • inputValue
        • multiplier
        • name
      • 메서드
        • Update
        • Validate
    • CinemachineMixingCamera
      • 필드
        • MaxCameras
        • m_Weight0
        • m_Weight1
        • m_Weight2
        • m_Weight3
        • m_Weight4
        • m_Weight5
        • m_Weight6
        • m_Weight7
      • 프로퍼티
        • ChildCameras
        • Follow
        • LookAt
        • State
      • 메서드
        • GetWeight
        • InternalUpdateCameraState
        • InvalidateListOfChildren
        • IsLiveChild
        • OnEnable
        • OnTargetObjectWarped
        • OnTransformChildrenChanged
        • OnTransitionFromCamera
        • OnValidate
        • SetWeight
        • ValidateListOfChildren
    • CinemachineOrbitalTransposer
      • 필드
        • m_Heading
        • m_HeadingIsSlave
        • m_RecenterToTargetHeading
        • m_XAxis
      • 메서드
        • GetAxisClosestValue
        • GetTargetCameraPosition
        • MutateCameraState
        • OnTargetObjectWarped
        • OnTransitionFromCamera
        • OnValidate
        • UpdateHeading
    • CinemachineOrbitalTransposer.Heading
      • 생성자
        • Heading
      • 필드
        • m_Bias
        • m_Definition
        • m_VelocityFilterStrength
    • CinemachineOrbitalTransposer.Heading.HeadingDefinition
    • CinemachinePOV
      • 필드
        • m_ApplyBeforeBody
        • m_HorizontalAxis
        • m_HorizontalRecentering
        • m_RecenterTarget
        • m_VerticalAxis
        • m_VerticalRecentering
      • 프로퍼티
        • IsValid
        • Stage
      • 메서드
        • GetRecenterTarget
        • MutateCameraState
        • OnTransitionFromCamera
        • PrePipelineMutateCameraState
    • CinemachinePOV.RecenterTargetMode
    • CinemachinePath
      • 필드
        • m_Looped
        • m_Waypoints
      • 프로퍼티
        • DistanceCacheSampleStepsPerSegment
        • Looped
        • MaxPos
        • MinPos
      • 메서드
        • EvaluateOrientation
        • EvaluatePosition
        • EvaluateTangent
    • CinemachinePath.Waypoint
      • 필드
        • position
        • roll
        • tangent
    • CinemachinePathBase
      • 필드
        • m_Appearance
        • m_Resolution
      • 프로퍼티
        • DistanceCacheSampleStepsPerSegment
        • Looped
        • MaxPos
        • MinPos
        • PathLength
      • 메서드
        • DistanceCacheIsValid
        • EvaluateOrientation
        • EvaluateOrientationAtUnit
        • EvaluatePosition
        • EvaluatePositionAtUnit
        • EvaluateTangent
        • EvaluateTangentAtUnit
        • FindClosestPoint
        • FromPathNativeUnits
        • InvalidateDistanceCache
        • MaxUnit
        • MinUnit
        • StandardizePathDistance
        • StandardizePos
        • StandardizeUnit
        • ToNativePathUnits
    • CinemachinePathBase.Appearance
      • 필드
        • inactivePathColor
        • pathColor
        • width
    • CinemachinePathBase.PositionUnits
    • CinemachinePipeline
    • CinemachineSameAsFollowTarget
      • 프로퍼티
        • IsValid
        • Stage
      • 메서드
        • MutateCameraState
    • CinemachineSmoothPath
      • 필드
        • m_Looped
        • m_Waypoints
      • 프로퍼티
        • DistanceCacheSampleStepsPerSegment
        • Looped
        • MaxPos
        • MinPos
      • 메서드
        • EvaluateOrientation
        • EvaluatePosition
        • EvaluateTangent
        • InvalidateDistanceCache
    • CinemachineSmoothPath.Waypoint
      • 필드
        • position
        • roll
    • CinemachineStateDrivenCamera
      • 필드
        • m_AnimatedTarget
        • m_CustomBlends
        • m_DefaultBlend
        • m_Follow
        • m_Instructions
        • m_LayerIndex
        • m_LookAt
        • m_ShowDebugText
      • 프로퍼티
        • ChildCameras
        • Description
        • Follow
        • IsBlending
        • LiveChild
        • LookAt
        • State
      • 메서드
        • CreateFakeHash
        • InternalUpdateCameraState
        • IsLiveChild
        • OnDisable
        • OnEnable
        • OnTargetObjectWarped
        • OnTransformChildrenChanged
        • OnTransitionFromCamera
    • CinemachineStateDrivenCamera.Instruction
      • 필드
        • m_ActivateAfter
        • m_FullHash
        • m_MinDuration
        • m_VirtualCamera
    • CinemachineTargetGroup
      • 필드
        • m_PositionMode
        • m_RotationMode
        • m_Targets
        • m_UpdateMethod
      • 프로퍼티
        • BoundingBox
        • IsEmpty
        • Sphere
        • Transform
      • 메서드
        • AddMember
        • FindMember
        • GetViewSpaceAngularBounds
        • GetViewSpaceBoundingBox
        • GetWeightedBoundsForMember
        • RemoveMember
    • CinemachineTargetGroup.PositionMode
    • CinemachineTargetGroup.RotationMode
    • CinemachineTargetGroup.Target
      • 필드
        • radius
        • target
        • weight
    • CinemachineTargetGroup.UpdateMethod
    • CinemachineTrackedDolly
      • 필드
        • m_AutoDolly
        • m_CameraUp
        • m_Path
        • m_PathOffset
        • m_PathPosition
        • m_PitchDamping
        • m_PositionUnits
        • m_RollDamping
        • m_XDamping
        • m_YDamping
        • m_YawDamping
        • m_ZDamping
      • 프로퍼티
        • IsValid
        • Stage
      • 메서드
        • MutateCameraState
    • CinemachineTrackedDolly.AutoDolly
      • 생성자
        • AutoDolly
      • 필드
        • m_Enabled
        • m_PositionOffset
        • m_SearchRadius
        • m_SearchResolution
    • CinemachineTrackedDolly.CameraUpMode
    • CinemachineTransposer
      • 필드
        • m_AngularDamping
        • m_AngularDampingMode
        • m_BindingMode
        • m_FollowOffset
        • m_PitchDamping
        • m_RollDamping
        • m_XDamping
        • m_YDamping
        • m_YawDamping
        • m_ZDamping
      • 프로퍼티
        • AngularDamping
        • Damping
        • EffectiveOffset
        • HideOffsetInInspector
        • IsValid
        • Stage
      • 메서드
        • GetReferenceOrientation
        • GetTargetCameraPosition
        • InitPrevFrameStateInfo
        • MutateCameraState
        • OnTargetObjectWarped
        • OnValidate
        • TrackTarget
    • CinemachineTransposer.AngularDampingMode
    • CinemachineTransposer.BindingMode
    • CinemachineTriggerAction
      • 필드
        • m_LayerMask
        • m_OnObjectEnter
        • m_OnObjectExit
        • m_Repeating
        • m_SkipFirst
        • m_WithTag
        • m_WithoutTag
    • CinemachineTriggerAction.ActionSettings
      • 생성자
        • ActionSettings
      • 필드
        • m_Action
        • m_BoostAmount
        • m_Event
        • m_Mode
        • m_StartTime
        • m_Target
      • 메서드
        • Invoke
    • CinemachineTriggerAction.ActionSettings.Mode
    • CinemachineTriggerAction.ActionSettings.TimeMode
    • CinemachineTriggerAction.ActionSettings.TriggerEvent
    • CinemachineVirtualCamera
      • 필드
        • CreatePipelineOverride
        • DestroyPipelineOverride
        • PipelineName
        • m_Follow
        • m_Lens
        • m_LookAt
        • m_Transitions
      • 프로퍼티
        • Follow
        • LookAt
        • State
        • UserIsDragging
      • 메서드
        • AddCinemachineComponent
        • DestroyCinemachineComponent
        • GetCinemachineComponent
        • GetComponentOwner
        • GetComponentPipeline
        • InternalUpdateCameraState
        • InvalidateComponentPipeline
        • OnDestroy
        • OnEnable
        • OnTargetObjectWarped
        • OnTransitionFromCamera
        • OnValidate
    • CinemachineVirtualCamera.CreatePipelineDelegate
    • CinemachineVirtualCamera.DestroyPipelineDelegate
    • CinemachineVirtualCameraBase
      • 필드
        • m_ExcludedPropertiesInInspector
        • m_LockStageInInspector
        • m_Priority
        • m_StandbyUpdate
      • 프로퍼티
        • Description
        • Follow
        • IsValid
        • LookAt
        • Name
        • ParentCamera
        • PreviousStateIsValid
        • Priority
        • State
        • ValidatingStreamVersion
        • VirtualCameraGameObject
      • 메서드
        • AddExtension
        • ApplyPositionBlendMethod
        • CreateBlend
        • InternalUpdateCameraState
        • InvokeOnTransitionInExtensions
        • InvokePostPipelineStageCallback
        • IsLiveChild
        • MoveToTopOfPrioritySubqueue
        • OnDestroy
        • OnDisable
        • OnEnable
        • OnTargetObjectWarped
        • OnTransformParentChanged
        • OnTransitionFromCamera
        • OnValidate
        • PullStateFromVirtualCamera
        • RemoveExtension
        • ResolveFollow
        • ResolveLookAt
        • Start
        • Update
        • UpdateCameraState
    • CinemachineVirtualCameraBase.BlendHint
    • CinemachineVirtualCameraBase.StandbyUpdateMode
    • CinemachineVirtualCameraBase.TransitionParams
      • 필드
        • m_BlendHint
        • m_InheritPosition
        • m_OnCameraLive
    • DocumentationSortingAttribute
      • 생성자
        • DocumentationSortingAttribute
      • 프로퍼티
        • Category
    • DocumentationSortingAttribute.Level
    • ICinemachineCamera
      • 프로퍼티
        • Description
        • Follow
        • IsValid
        • LookAt
        • Name
        • ParentCamera
        • Priority
        • State
        • VirtualCameraGameObject
      • 메서드
        • InternalUpdateCameraState
        • IsLiveChild
        • OnTargetObjectWarped
        • OnTransitionFromCamera
        • UpdateCameraState
    • ICinemachineTargetGroup
      • 프로퍼티
        • BoundingBox
        • IsEmpty
        • Sphere
        • Transform
      • 메서드
        • GetViewSpaceAngularBounds
        • GetViewSpaceBoundingBox
    • ISignalSource6D
      • 프로퍼티
        • SignalDuration
      • 메서드
        • GetSignal
    • LensSettings
      • 생성자
        • LensSettings
      • 필드
        • Default
        • Dutch
        • FarClipPlane
        • FieldOfView
        • LensShift
        • NearClipPlane
        • OrthographicSize
      • 프로퍼티
        • Aspect
        • IsPhysicalCamera
        • Orthographic
        • SensorSize
      • 메서드
        • FromCamera
        • Lerp
        • SnapshotCameraReadOnlyProperties
        • Validate
    • LensSettingsPropertyAttribute
    • NoSaveDuringPlayAttribute
    • NoiseSettings
      • 필드
        • OrientationNoise
        • PositionNoise
      • 프로퍼티
        • SignalDuration
      • 메서드
        • GetCombinedFilterResults
        • GetSignal
    • NoiseSettings.NoiseParams
      • 필드
        • Amplitude
        • Constant
        • Frequency
      • 메서드
        • GetValueAt
    • NoiseSettings.TransformNoiseParams
      • 필드
        • X
        • Y
        • Z
      • 메서드
        • GetValueAt
    • NoiseSettingsPropertyAttribute
    • OrbitalTransposerHeadingPropertyAttribute
    • RuntimeUtility
      • 메서드
        • DestroyObject
    • SaveDuringPlayAttribute
    • SignalSourceAsset
      • 프로퍼티
        • SignalDuration
      • 메서드
        • GetSignal
    • TagFieldAttribute
  • Cinemachine.Editor
    • BaseEditor<T>
      • 프로퍼티
        • Target
      • 메서드
        • BeginInspector
        • DrawPropertyInInspector
        • DrawRemainingPropertiesInInspector
        • ExcludeProperty
        • FieldPath
        • FindAndExcludeProperty
        • FindProperty
        • GetExcludedPropertiesInInspector
        • OnInspectorGUI
    • CinemachineBrainEditor
      • 메서드
        • DrawVirtualCameraBaseGizmos
        • GetExcludedPropertiesInInspector
        • OnInspectorGUI
    • CinemachineImpulseChannels
      • 필드
        • ImpulseChannels
      • 프로퍼티
        • Instance
        • InstanceIfExists
    • CinemachineLensPresets
      • 필드
        • m_PhysicalPresets
        • m_Presets
      • 프로퍼티
        • Instance
        • InstanceIfExists
      • 메서드
        • GetMatchingPhysicalPreset
        • GetMatchingPreset
    • CinemachineLensPresets.PhysicalPreset
      • 필드
        • m_FocalLength
    • CinemachineLensPresets.Preset
      • 필드
        • m_FieldOfView
        • m_Name
    • CinemachineScreenComposerGuides
      • 필드
        • GetHardGuide
        • GetSoftGuide
        • SetHardGuide
        • SetSoftGuide
        • Target
        • kGuideBarWidthPx
      • 메서드
        • OnGUI_DrawGuides
        • SetNewBounds
    • CinemachineScreenComposerGuides.ObjectGetter
    • CinemachineScreenComposerGuides.RectGetter
    • CinemachineScreenComposerGuides.RectSetter
    • CinemachineVirtualCameraBaseEditor<T>
      • 메서드
        • DrawCameraStatusInInspector
        • DrawExtensionsWidgetInInspector
        • DrawGlobalControlsInInspector
        • DrawHeaderInInspector
        • DrawTargetsInInspector
        • GetExcludedPropertiesInInspector
        • OnDisable
        • OnEnable
        • OnInspectorGUI
    • InspectorUtility
      • 메서드
        • AddAssetsFromPackageSubDirectory
        • CreateGameObject
        • MultiPropertyOnLine
        • NicifyClassName
        • NormalizeCurve
        • RepaintGameView
    • ScriptableObjectUtility
      • 필드
        • kPackageRoot
      • 프로퍼티
        • CinemachineInstallPath
        • CinemachineRealativeInstallPath
      • 메서드
        • Create
        • CreateAt
    • SerializedPropertyHelper
      • 메서드
        • FindProperty
        • FindPropertyRelative
        • GetPropertyValue
        • PropertyName
  • Cinemachine.Utility
    • CinemachineDebug
      • 필드
        • OnGUIHandlers
      • 메서드
        • GetScreenPos
        • ReleaseScreenPos
        • ReturnToPool
        • SBFromPool
    • CinemachineDebug.OnGUIDelegate
    • Damper
      • 필드
        • kNegligibleResidual
      • 메서드
        • Damp
    • HeadingTracker
      • 생성자
        • HeadingTracker
      • 프로퍼티
        • FilterSize
      • 메서드
        • Add
        • DecayHistory
        • GetReliableHeading
    • PositionPredictor
      • 프로퍼티
        • IsEmpty
        • Smoothing
      • 메서드
        • AddPosition
        • ApplyTransformDelta
        • PredictPosition
        • PredictPositionDelta
        • Reset
    • ReflectionHelpers
      • 메서드
        • AccessInternalField
        • CopyFields
        • GetFieldPath
        • GetParentObject
        • GetTypeInAllDependentAssemblies
        • GetTypesInAllDependentAssemblies
        • GetTypesInAssembly
    • SplineHelpers
      • 메서드
        • Bezier1
        • Bezier3
        • BezierTangent1
        • BezierTangent3
        • ComputeSmoothControlPoints
        • ComputeSmoothControlPointsLooped
    • UnityQuaternionExtensions
      • 메서드
        • ApplyCameraRotation
        • GetCameraRotationToTarget
        • Normalized
        • SlerpWithReferenceUp
    • UnityRectExtensions
      • 메서드
        • Inflated
    • UnityVectorExtensions
      • 필드
        • Epsilon
      • 메서드
        • Abs
        • AlmostZero
        • Angle
        • ClosestPointOnSegment
        • ProjectOntoPlane
        • SignedAngle
        • SlerpWithReferenceUp
    • CinemachineTouchInputMapper
      • 필드
        • TouchSensitivityX
        • TouchSensitivityY
        • TouchXInputMapTo
        • TouchYInputMapTo
    • DampingTests
      • 메서드
        • DampFloat
    • RuntimeDampingTest
      • 메서드
        • DampFloat
  • SaveDuringPlay
    • SaveDuringPlay
      • 필드
        • OnHotSave
        • kEnabledKey
      • 프로퍼티
        • Enabled
    • SaveDuringPlay.OnHotSaveDelegate