Class CinemachineHardLockToTarget
This is a CinemachineComponent in the Aim section of the component pipeline. Its job is to place the camera on the Follow Target.
상속
상속된 멤버
네임스페이스: Cinemachine
어셈블리: solution.dll
구문
[DocumentationSorting(DocumentationSortingAttribute.Level.UserRef)]
[AddComponentMenu("")]
public class CinemachineHardLockToTarget : CinemachineComponentBase
프로퍼티
이름 | 설명 |
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IsValid | True if component is enabled and has a LookAt defined |
Stage | Get the Cinemachine Pipeline stage that this component implements. Always returns the Aim stage |
메서드
이름 | 설명 |
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MutateCameraState(ref CameraState, float) | Applies the composer rules and orients the camera accordingly |