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    Struct CinemachineStateDrivenCamera.Instruction

    This represents a single instrunction to the StateDrivenCamera. It associates an state from the state machine with a child Virtual Camera, and also holds activation tuning parameters.

    상속된 멤버
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    네임스페이스: Cinemachine
    어셈블리: solution.dll
    구문
    [Serializable]
    public struct CinemachineStateDrivenCamera.Instruction

    필드

    이름 설명
    m_ActivateAfter

    How long to wait (in seconds) before activating the virtual camera. This filters out very short state durations

    m_FullHash

    The full hash of the animation state

    m_MinDuration

    The minimum length of time (in seconds) to keep a virtual camera active

    m_VirtualCamera

    The virtual camera to activate whrn the animation state becomes active

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