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    Class CinemachineDebug

    Manages onscreen positions for Cinemachine debugging output

    상속
    object
    CinemachineDebug
    상속된 멤버
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    네임스페이스: Cinemachine.Utility
    어셈블리: solution.dll
    구문
    public class CinemachineDebug

    필드

    이름 설명
    OnGUIHandlers

    Delegate for OnGUI debugging.
    This will be called by the CinemachineBrain in its OnGUI (editor only)

    메서드

    이름 설명
    GetScreenPos(Object, string, GUIStyle)

    Reserve an on-screen rectangle for debugging output.

    ReleaseScreenPos(Object)

    Release a screen rectangle previously obtained through GetScreenPos()

    ReturnToPool(StringBuilder)

    Return a StringBuilder to the preallocated pool

    SBFromPool()

    Get a preallocated StringBuilder from the pool

    문서 개요
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