Method MutateCameraState
MutateCameraState(ref CameraState, float)
Applies the composer rules and orients the camera accordingly
선언
public override void MutateCameraState(ref CameraState curState, float deltaTime)
파라미터
| 타입 | 이름 | 설명 |
|---|---|---|
| CameraState | curState | The current camera state |
| float | deltaTime | Used for calculating damping. If less than zero, then target will snap to the center of the dead zone. |