{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Method GetLookAtPointAndSetTrackedPoint | Cinemachine | 2.3.5-preview.3
docs.unity3d.com
"{0}"의 검색 결과

    목차 표시/숨기기

    Method GetLookAtPointAndSetTrackedPoint

    GetLookAtPointAndSetTrackedPoint(Vector3, Vector3, float)

    Apply the target offsets to the target location. Also set the TrackedPoint property, taking lookahead into account.

    선언
    protected virtual Vector3 GetLookAtPointAndSetTrackedPoint(Vector3 lookAt, Vector3 up, float deltaTime)
    파라미터
    타입 이름 설명
    Vector3 lookAt

    The unoffset LookAt point

    Vector3 up
    float deltaTime
    반환
    타입 설명
    Vector3

    The LookAt point with the offset applied

    문서 개요
    맨 위로
    Copyright © 2023 Unity Technologies — 상표 및 이용약관
    • 법률정보
    • 개인정보처리방침
    • 쿠키
    • 내 개인정보 판매 금지
    • Your Privacy Choices (Cookie Settings)