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    Class CinemachineBlend

    Describes a blend between 2 Cinemachine Virtual Cameras, and holds the current state of the blend.

    상속
    object
    CinemachineBlend
    상속된 멤버
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    네임스페이스: Cinemachine
    어셈블리: solution.dll
    구문
    public class CinemachineBlend

    생성자

    이름 설명
    CinemachineBlend(ICinemachineCamera, ICinemachineCamera, AnimationCurve, float, float)

    Construct a blend

    프로퍼티

    이름 설명
    BlendCurve

    The curve that describes the way the blend transitions over time from the first camera to the second. X-axis is normalized time (0...1) over which the blend takes place and Y axis is blend weight (0..1)

    BlendWeight

    The current weight of the blend. This is an evaluation of the BlendCurve at the current time relative to the start of the blend. 0 means camA, 1 means camB.

    CamA

    First camera in the blend

    CamB

    Second camera in the blend

    Description

    Text description of the blend, for debugging

    Duration

    Duration in seconds of the blend.

    IsComplete

    True if the time relative to the start of the blend is greater than or equal to the blend duration

    IsValid

    Validity test for the blend. True if either camera is defined.

    State

    Compute the blended CameraState for the current time in the blend.

    TimeInBlend

    The current time relative to the start of the blend

    메서드

    이름 설명
    UpdateCameraState(Vector3, float)

    Make sure the source cameras get updated.

    Uses(ICinemachineCamera)

    Does the blend use a specific Cinemachine Virtual Camera?

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