Field PipelineName
This is the name of the hidden GameObject that will be created as a child object of the virtual camera. This hidden game object acts as a container for the polymorphic CinemachineComponent pipeline. The Inspector UI for the Virtual Camera provides access to this pipleline, as do the CinemachineComponent-family of public methods in this class. The lifecycle of the pipeline GameObject is managed automatically.
네임스페이스: Cinemachine
어셈블리: solution.dll
구문
public const string PipelineName = "cm"
반환
타입 | 설명 |
---|---|
string |