Method InternalUpdateCameraState
InternalUpdateCameraState(Vector3, float)
Internal use only. Do not call this method. Called by CinemachineCore at designated update time so the vcam can position itself and track its targets. This implementation updates all the children, chooses the best one, and implements any required blending.
선언
public override void InternalUpdateCameraState(Vector3 worldUp, float deltaTime)
파라미터
타입 | 이름 | 설명 |
---|---|---|
Vector3 | worldUp | Default world Up, set by the CinemachineBrain |
float | deltaTime | Delta time for time-based effects (ignore if less than or equal to 0) |