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    Method InternalUpdateCameraState

    InternalUpdateCameraState(Vector3, float)

    Internal use only. Do not call this method. Called by CinemachineCore at designated update time so the vcam can position itself and track its targets. This implementation updates all the children, chooses the best one, and implements any required blending.

    선언
    public override void InternalUpdateCameraState(Vector3 worldUp, float deltaTime)
    파라미터
    타입 이름 설명
    Vector3 worldUp

    Default world Up, set by the CinemachineBrain

    float deltaTime

    Delta time for time-based effects (ignore if less than or equal to 0)

    오버라이드
    CinemachineVirtualCameraBase.InternalUpdateCameraState(Vector3, float)
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