{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Field m_BoundingShape2D | Cinemachine | 2.3.5-preview.3
docs.unity3d.com
"{0}"의 검색 결과

    목차 표시/숨기기

    Field m_BoundingShape2D

    The 2D shape within which the camera is to be contained.

    네임스페이스: Cinemachine
    어셈블리: solution.dll
    구문
    [Tooltip("The 2D shape within which the camera is to be contained")]
    public Collider2D m_BoundingShape2D
    반환
    타입 설명
    Collider2D
    문서 개요
    맨 위로
    Copyright © 2023 Unity Technologies — 상표 및 이용약관
    • 법률정보
    • 개인정보처리방침
    • 쿠키
    • 내 개인정보 판매 금지
    • Your Privacy Choices (Cookie Settings)