Field GetInputAxis
Delegate for overriding Unity's default input system. If you set this, then your delegate will be called instead of System.Input.GetAxis(axisName) whenever in-game user input is needed.
네임스페이스: Cinemachine
어셈블리: solution.dll
구문
public static CinemachineCore.AxisInputDelegate GetInputAxis
반환
타입 | 설명 |
---|---|
CinemachineCore.AxisInputDelegate |