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    Method GetViewSpaceAngularBounds

    GetViewSpaceAngularBounds(Matrix4x4, out Vector2, out Vector2, out Vector2)

    Get the local-space angular bounds of the group, from a spoecific point of view. Also returns the z depth range of the members.

    선언
    public void GetViewSpaceAngularBounds(Matrix4x4 observer, out Vector2 minAngles, out Vector2 maxAngles, out Vector2 zRange)
    파라미터
    타입 이름 설명
    Matrix4x4 observer

    Point of view from which to calculate, and in whose space the return values are

    Vector2 minAngles

    The lower bound of the screen angles of the members (degrees)

    Vector2 maxAngles

    The upper bound of the screen angles of the members (degrees)

    Vector2 zRange

    The min and max depth values of the members, relative to the observer

    구현
    ICinemachineTargetGroup.GetViewSpaceAngularBounds(Matrix4x4, out Vector2, out Vector2, out Vector2)
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