Property ReferenceLookAt
ReferenceLookAt
The world space focus point of the camera. What the camera wants to look at. There is a special constant define to represent "nothing". Be careful to check for that (or check the HasLookAt property).
선언
public Vector3 ReferenceLookAt { get; set; }
프로퍼티 값
| 타입 | 설명 |
|---|---|
| Vector3 |