Method SignedAngle
SignedAngle(Vector3, Vector3, Vector3)
Much more stable for small angles than Unity's native implementation
선언
public static float SignedAngle(Vector3 v1, Vector3 v2, Vector3 up)
파라미터
| 타입 | 이름 | 설명 |
|---|---|---|
| Vector3 | v1 | |
| Vector3 | v2 | |
| Vector3 | up |
반환
| 타입 | 설명 |
|---|---|
| float |