Unity User Manual (2018.2)
Unity User Manual (2018.2)

Unity User Manual (2018.2)

Unity 에디터를 사용하여 2D 및 3D 게임, 앱 및 경험을 만들 수 있습니다. unity3d.com에서 에디터를 다운로드합니다.

Unity 사용자 매뉴얼은 Unity 에디터와 관련 서비스를 사용하는 방법을 배우는 데 유용합니다. 매뉴얼을 처음부터 끝까지 읽거나 참고 자료로 이용할 수 있습니다.

If it’s your first time using Unity, take a look at the introductory documentation on Working with Unity, and see the Unity Tutorials.

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Unity 사용자 매뉴얼 섹션

Main.UnityOverview

Unity에서 작업

Unity 에디터에 대한 전체 개요

Main.Unity2D

Unity 2D

All of the Unity Editor’s 2D-specific features including gameplay, sprites and physics.

Main.Graphics

Graphics

The visual aspects of the Unity Editor including cameras and lighting.

Main.PhysicsSection

Physics

Simulation of 3D motion, mass, gravity and collisions.

Main.UNet

Networking

How to implement Multiplayer and networking.

Main.ScriptingSection

Scripting

Programming your games by using scripting in the Unity Editor.

Main.Audio

Audio

Audio in the Unity Editor, including clips, sources, listeners, importing and sound settings.

Main.AnimationSection

Animation

Animation in the Unity Editor.

Main.TimelineSection

Timeline

Cinematics in the Unity Editor, including cut-scenes and game-play sequences.

Main.UISystem

UI

The Unity Editor’s UI system.

Main.Navigation

Navigation

Navigation in the Unity Editor, including AI and pathfinding.

Main.ContributingToUnity

Contributing to Unity

Suggest modifications to some of the Unity Editor’s source code.

Main.PlatformSpecific

Platform specific

Specific information for the many non-desktop and web platforms you can make projects for with the Unity Editor.

Main.LegacyTopics

Legacy topics

Useful if you are maintaining legacy projects.


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Unity User Manual (2018.2)
Unity User Manual (2018.2)