Version: 5.4
public string name ;

Descripción

El nombre del objeto.

Componentes comparten el mismo nombre el con el game object y todos los componentes adjuntos.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public GameObject exampleOne; public GameObject exampleTwo; public GameObject exampleThree; void Start() { //Sets the name of GameObject One. exampleOne.name = "Ben"; //Sets the name of GameObject Two. exampleTwo.name = "Ryan"; //Sets the name of GameObject Three. exampleThree.name = "Oscar";

//Displays their names in the console. Debug.Log ("The names of these three objects are " + exampleOne.name + exampleTwo.name + exampleThree.name); } }