Version: 5.4

Mesh.GetIndices

Cambiar al Manual
public int[] GetIndices (int submesh);

Descripción

Returns the index buffer for the sub-Mesh.

The layout of indices depends on the topology of a sub-Mesh. For example, for a triangular Mesh, each triangle results in three indices.

See Also: subMeshCount, GetTopology, MeshTopology enum.