-
Unity.Entities
- AlwaysUpdateSystemAttribute
- ArchetypeChunk
- ArchetypeChunkArray
- ArchetypeChunkComponentType<T>
- ArchetypeChunkEntityType
- ArchetypeChunkSharedComponentType<T>
- BarrierSystem
- ChangedFilterAttribute
- ComponentArray<T>
- ComponentDataArray<T>
- ComponentDataFromEntity<T>
- ComponentDataWrapper<T>
- ComponentDataWrapperBase
- ComponentGroup
- ComponentGroupArray<T>
- ComponentGroupArray<T>.ComponentGroupEnumerator<U>
- ComponentGroupExtensionsForComponentArray
- ComponentGroupExtensionsForGameObjectArray
- ComponentGroupExtensionsForTransformAccessArray
- ComponentSystem
- ComponentSystemBase
- ComponentSystemPatchAttribute
- ComponentType
- ComponentType.AccessMode
- CopyComponentData<T>
- CopyEntities
- DisableAutoCreationAttribute
- DisallowRefReturnCrossingThisAttribute
- EndFrameBarrier
- Entity
- EntityArchetype
- EntityArray
- EntityCommandBuffer
- EntityManager
- EntityManager.EntityManagerDebug
- EntityManagerExtensions
- ExclusiveEntityTransaction
- FastEquality
- FastEquality.Layout
- FixedArrayArray<T>
- FixedArrayFromEntity<T>
- ForEachComponentGroupFilter
- GameObjectArray
- GameObjectEntity
- IBaseJobProcessComponentData
- IBaseJobProcessComponentData_1
- IBaseJobProcessComponentData_2
- IBaseJobProcessComponentData_3
- IComponentData
- IJobProcessComponentData<T0, T1, T2>
- IJobProcessComponentData<T0, T1>
- IJobProcessComponentData<T0>
- InjectAttribute
- InjectionContext
- InjectionContext.Entry
- InjectionHook
- InjectionHookSupport
- ISharedComponentData
- ISystemStateComponentData
- JobComponentSystem
- JobProcessComponentDataExtensions
- MemsetNativeArray<T>
- NativeArraySharedValues<T>
- PlayerLoopManager
- PlayerLoopManager.CallbackFunction
- RequireComponentTagAttribute
- RequireSubtractiveComponentAttribute
- SceneViewWorldPositionAttribute
- ScriptBehaviourManager
- ScriptBehaviourUpdateOrder
- ScriptBehaviourUpdateOrder.DependantBehavior
- ScriptBehaviourUpdateOrder.ScriptBehaviourGroup
- SharedComponentDataArray<T>
- SharedComponentDataWrapper<T>
- SubtractiveComponent<T>
- TypeManager
- TypeManager.ComponentType
- TypeManager.EntityOffsetInfo
- TypeManager.TypeCategory
- UpdateAfterAttribute
- UpdateBeforeAttribute
- UpdateInGroupAttribute
- VoidSystem<TSystem>
- World
-
Unity.Entities.Editor
- CallbackAction
- ComponentGroupGUI
- ComponentGroupListView
- ComponentTypeChooser
- ComponentTypeFilterUI
- ComponentTypeListView
- EntityDebugger
- EntityDebuggerStyles
- EntityIMGUIVisitor
- EntityListView
- EntitySelectionCallback
- EntitySelectionProxy
- EntitySelectionProxyEditor
- ExtraTypesProvider
- GameObjectEntityEditor
- GUIHelpers
- GUIStyleAsset
- SetComponentGroupSelection
- SetFilterAction
- SystemInclusionList
- SystemListView
- SystemSelectionCallback
- WorldSelectionGetter
- Unity.Entities.Editor.Tests
-
Unity.Entities.Properties
- EntityContainer
- FieldMemberDescriptor
- IOptimizedVisitor
- IPrimitivePropertyVisitor
- ITypedMemberDescriptor
- ITypeVisitor
- JsonVisitor
- OptimizedVisitor
- PropertyCodeReflectionParser
- PropertyMemberDescriptor
- StringBufferExtensions
- StructProxy
- TypeFieldIterator
- TypeFieldIterator.Specifier
- TypeInformation
- TypePropertyIterator
- TypePropertyIterator.Specifier
- Unity.Entities.Properties.Tests
- Unity.Entities.Serialization
-
Unity.Entities.Tests
- ArchetypeChunkArrayTest
- ComponentGroupArrayTests
- ComponentGroupDelta
- ComponentGroupDelta.ChangeMode
- ComponentGroupDelta.DeltaCheckSystem
- ComponentGroupDelta.DeltaModifyComponentSystem1Comp
- ComponentGroupDelta.DeltaModifyComponentSystem2Comp
- ComponentGroupDelta.DeltaModifyComponentSystem2Comp.Variant
- ComponentGroupDelta.DeltaModifyComponentSystem3Comp
- ComponentGroupDelta.DeltaModifyComponentSystem3Comp.Variant
- ComponentGroupDelta.DeltaProcessComponentSystem
- ComponentGroupDelta.ModifyComponentSystem1Comp
- ComponentGroupDelta.ModifyComponentSystem2Comp
- ComponentGroupDelta.ModifyComponentSystem3Comp
- ComponentGroupIndexFilter
- ComponentGroupTransformAccessArrayTests
- ComponentGroupTransformAccessArrayTests.GameObjectArrayWithTransformAccessSystem
- ComponentGroupTransformAccessArrayTests.GameObjectArrayWithTransformAccessSystem.Group
- ComponentGroupTransformAccessArrayTests.TransformAccessArrayTestTag
- ComponentGroupTransformAccessArrayTests.TransformAccessArrayTestTagComponent
- ComponentGroupTransformAccessArrayTests.TransformWithTransformAccessSystem
- ComponentGroupTransformAccessArrayTests.TransformWithTransformAccessSystem.Group
- ComponentOrderVersionTests
- ComponentSystemInjectionTests
- ComponentSystemStartStopRunningTests
- ComponentSystemTests
- CreateAndDestroyTests
- DefaultWorldInitializationTests
- EcsBarTest
- EcsFooTest
- EcsFooTestComponent
- EcsTestComponent
- EcsTestData
- EcsTestData2
- EcsTestData3
- EcsTestData4
- EcsTestDataEntity
- ECSTestsFixture
- EcsTestSharedComp
- EcsTestSharedComp2
- EcsTestSharedCompEntity
- EmptySystem
- EntityCommandBufferTests
- EntityCommandBufferTests.TestBurstCommandBufferJob
- EntityManagerTests
- EntityRemapUtilityTests
- EntityTransactionTests
- FastEqualityTests
- FixedArrayTests
- GameObjectEntityTests
- IJobProcessComponentDataTests
- IJobProcessComponentDataTests.ProcessMode
- InjectComponentGroupTests
- InjectComponentGroupTests.FromEntitySystemIncrementInJob
- InjectComponentGroupTests.FromEntitySystemIncrementInJob.IncrementValueJob
- InjectComponentGroupTests.OnCreateManagerComponentGroupInjectionSystem
- InjectComponentGroupTests.OnCreateManagerComponentGroupInjectionSystem.Group
- InjectComponentGroupTests.OnDestroyManagerComponentGroupInjectionSystem
- InjectComponentGroupTests.OnDestroyManagerComponentGroupInjectionSystem.Group
- InjectComponentGroupTests.PureEcsTestSystem
- InjectComponentGroupTests.PureEcsTestSystem.DataAndEntites
- InjectComponentGroupTests.PureReadOnlySystem
- InjectComponentGroupTests.PureReadOnlySystem.Datas
- InjectComponentGroupTests.SharedComponentSystem
- InjectComponentGroupTests.SharedComponentSystem.Datas
- InjectComponentGroupTests.SharedData
- InjectComponentGroupTestsHybrid
- InjectComponentGroupTestsHybrid.SubtractiveSystem
- InjectComponentGroupTestsHybrid.SubtractiveSystem.Datas
- IterationTests
- JobComponentSystemDependencyTests
- JobComponentSystemDependencyTests.ReadSystem1
- JobComponentSystemDependencyTests.ReadSystem1.Inputs
- JobComponentSystemDependencyTests.ReadSystem2
- JobComponentSystemDependencyTests.ReadSystem2.Inputs
- JobComponentSystemDependencyTests.ReadSystem3
- JobComponentSystemDependencyTests.ReadSystem3.Inputs
- JobComponentSystemDependencyTests.WriteSystem
- JobComponentSystemDependencyTests.WriteSystem.Inputs
- JobSafetyTests
- MoveEntitiesFrom
- NativeArraySharedValuesTests
- SafetyTests
- SerializeTests
- SerializeTests.TestComponentData1
- SerializeTests.TestComponentData2
- SharedComponentDataTests
- SharedComponentSerializeTests
- SystemStateComponentTests
- TestBinaryReader
- TestBinaryWriter
- TestShared
- TransformTests
- TransformUpdateTests
- TransformUpdateTests.IComponentMatrixData
- TransformUpdateTests.TestTransformSetup
- TransformUpdateTests.TransformPatch
- TypeManagerTests
- UpdateOrderOptimizerTests
- WorldDebuggingToolsTests
- WorldTests
- Unity.Entities.Tests.Types
- Unity.Rendering
-
Unity.Transforms
- CopyInitialTransformFromGameObject
- CopyInitialTransformFromGameObjectComponent
- CopyInitialTransformFromGameObjectSystem
- CopyTransformFromGameObject
- CopyTransformFromGameObjectComponent
- CopyTransformFromGameObjectSystem
- CopyTransformToGameObject
- CopyTransformToGameObjectComponent
- CopyTransformToGameObjectSystem
- Heading
- HeadingComponent
- HeadingSystem
- LocalHeading
- LocalHeadingComponent
- LocalPosition
- LocalPositionComponent
- LocalRotation
- LocalRotationComponent
- MoveForward
- MoveForwardComponent
- MoveForwardSystem
- MoveSpeed
- MoveSpeedComponent
- Position
- PositionComponent
- Rotation
- RotationComponent
- TransformInputBarrier
- TransformMatrix
- TransformMatrixComponent
- TransformParent
- TransformParentComponent
- TransformSystem
- Unity.Transforms2D
- UnityEngine.Entities.Tests