Struct MeshLODGroupComponent
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: Unity.Rendering
Syntax
public struct MeshLODGroupComponent : IComponentData
Fields
activeLod
Declaration
public int activeLod
Field Value
Type | Description |
---|---|
System.Int32 |
biasMinusOne
Declaration
public float biasMinusOne
Field Value
Type | Description |
---|---|
System.Single |
limit0
Declaration
public float limit0
Field Value
Type | Description |
---|---|
System.Single |
limit1
Declaration
public float limit1
Field Value
Type | Description |
---|---|
System.Single |
limit2
Declaration
public float limit2
Field Value
Type | Description |
---|---|
System.Single |
size
Declaration
public float size
Field Value
Type | Description |
---|---|
System.Single |