Class EntityManager.EntityManagerDebug
Inheritance
System.Object
EntityManager.EntityManagerDebug
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Unity.Entities
Syntax
public class EntityManagerDebug
Constructors
EntityManagerDebug(EntityManager)
Declaration
public EntityManagerDebug(EntityManager entityManager)
Parameters
Type | Name | Description |
---|---|---|
EntityManager | entityManager |
Methods
IsSharedComponentManagerEmpty()
Declaration
public bool IsSharedComponentManagerEmpty()
Returns
Type | Description |
---|---|
System.Boolean |
PoisonUnusedDataInAllChunks(EntityArchetype, Byte)
Declaration
public void PoisonUnusedDataInAllChunks(EntityArchetype archetype, byte value)
Parameters
Type | Name | Description |
---|---|---|
EntityArchetype | archetype | |
System.Byte | value |
SetGlobalSystemVersion(UInt32)
Declaration
public void SetGlobalSystemVersion(uint version)
Parameters
Type | Name | Description |
---|---|---|
System.UInt32 | version |